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This project showcases my official production work for Monster Jam, where I was responsible for updating elements of the Grave Digger paint design and producing the official 3D renderings used for marketing, licensing, and promotional materials.
Grave Digger is one of the most recognizable vehicles in motorsports, defined by its neon‑green chassis, ghost‑flame livery, and aggressive silhouette. My role involved refining the paint layout, adjusting graphic elements, and ensuring the design translated cleanly across both physical and digital applications.
In addition to paint updates, I created the high‑resolution 3D renders used internally and externally by Monster Jam. These renders required precise material work, accurate proportions, and lighting setups that matched the dramatic, high‑contrast energy of Monster Jam’s arena presentation.
This project represents a blend of technical accuracy, brand stewardship, and visual storytelling — maintaining the legacy of an iconic vehicle while delivering production‑ready assets for a global entertainment brand.
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